![]() It is possible to die in these sections, so quick navigation is required combined with puzzle-solving. They attach themselves to the protagonist and can be shaken loose, but only for a while when their number is low. Other sections are fast-paced, involving Zurks, creatures that form groups and try to jump the cat. One type of gameplay is through linear corridors, slowly exploring and finding a route. (Optional) prompts appear where it is possible to navigate and these can be strung together in a fluid, parkour-like chain. The cat navigates the environment by jumping on objects to find a way up or through sections. The game mixes different types of gameplay in a largely linear experience. Looking for a way back, it roams the environments and meets the droids left behind, inhabiting the world devoid of the humans who designed them. One day, the cat is separated from his family and tumbles down deep inside the underbelly of the city. Stray is an action game with puzzle elements following a cat surviving in a neon-lit, decaying cybercity inspired by Kowloon Walled City.
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